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Devlog
SpriteMancer v0.3.3.0 Released!
October 27, 2023
by
CodeManu
11
Hey everybody! SpriteMancer v0.3.3.0 is here and brings lots of new features and QoL changes! Text Element Create texts fast and easily with the new <Text> element. Image + Paths Paths can now be appl...
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SpriteMancer v0.3.2.2 Released!
August 21, 2023
by
CodeManu
10
Added an option to share the pivot point between all particle images. Added a preference option to enable/disable full path on the project tab. Reversed the order in which canvas sub layers are render...
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SpriteMancer v0.3.2.0 Released!
August 11, 2023
by
CodeManu
6
SpriteMancer v0.3.2.0 continues adding more quality of life features and bugfixes. But this update also adds more general 3D support, by adding features like Scene lighting, point light element or tra...
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SpriteMancer v0.3.1.0 Released!
August 04, 2023
by
CodeManu
10
Added "Background" Element. Added "Filtering" option for 3D Models that enables texture interpolation. Added "Mipmapping" option for 3D Models. Added auto backups every 5 minutes. Added "Backup" secti...
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SpriteMancer v0.3.0.0 "Particles Update" Released!
June 21, 2023
by
CodeManu
13
Hey everybody! First of all, I want to say sorry that this update took so long to be finished. The update was planned to be released in April, but life has been funny since then and It took a big chun...
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SpriteMancer v0.2.1.0 Released!
March 27, 2023
by
CodeManu
8
v0.2.1.0 update is a small update on the outside, but It's a full rewrite of the layer system, to speed up the process of adding new elements and systems, and to allow more functionality like the new...
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SpriteMancer v0.2.0.3 Released!
March 15, 2023
by
CodeManu
7
Added "Copy/Paste as paremeters" to layer context menu. Added "Blank" fluid preset. Added an option to clear textures from the dev menu. Removed redundant files from the app. Changed timeline length s...
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SpriteMancer v0.2.0.2 Released!
March 13, 2023
by
CodeManu
7
Added direction widgets for particle's direction and angle properties. Added "Cross" particle to the particle library. "Allow panel resizing" is now enabled by default. Sliced spritesheets and GIFs ar...
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SpriteMancer v0.2.0.1 "Timeline Update" released!
March 09, 2023
by
CodeManu
14
Lots of changes in this new update! The main one is of course the Timeline, but there's more cool stuff being added too: Fluid Collisions Images and shapes now have a "Solid" checkbox that make them s...
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SpriteMancer v0.1.2.0 Released!
February 06, 2023
by
CodeManu
8
As SpriteMancer is in early access and we are heading to v1.0 once the EA period ends, It didn't make sense to name builds v1.x.x.x. That's why from now on SpriteMancer builds will follow this pattern...
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SpriteMancer v0.1.1.2 Released!
February 03, 2023
by
CodeManu
5
Added new element "Shape". Added image transformation box to Image element. This allows quick resizing and rotation of an image. Added .MOV support with transparency. Added backup loading when opening...
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SpriteMancer v0.1.1.1 Released!
January 27, 2023
by
CodeManu
11
Node Graph can now be zoomed in and out. Export animation path is now remembered between sessions. Import/Export project path is now remembered between sessions. Added scrollbars to previews. Added "E...
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SpriteMancer v0.1.1.0 Released!
January 24, 2023
by
CodeManu
9
GUI Scaling has been added. This is a work in progress feature that will be improved in the next updates. Images can now be animated by slicing a spritesheet or loading a GIF. GIF file support for ima...
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